Marvel vs Capcom 3 Movelist / Guide

Marvel vs Capcom 3 Movelist

Marvel vs Capcom 3 Movelist by IceQueenZero.

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Marvel Side





 

Controls

(Back to Character List) PS3 - XBOX 360 []|X = Light Attack /\|Y = Medium Attack ()|A = Heavy Attack ><|B = Special (Air Combo) L1|LB = Assist 1 R1|RB = Assist 2 L2|LT = both Assists R2|RT = Same as Light + Medium + Heavy Select = Taunt On the D-pad, u ub uf b f db df d ub jumps backwards u jumps straight up uf jumps forwards f walks forward d crouches db blocks low attacks and standing attacks b blocks standing and jump attacks (you can block attacks in air) ~ means to hold previous direction briefly before continuing the motion f,f = Dash (also in air) [You can also use f + Light + Medium or f + R2/RT] b,b = Backdash (also in air) [You can also use b + Light + Medium or b + R2/RT] d,u = Super Jump Special attack controls: d, df, f + either Assist = Snap Back Light + Medium + Heavy + Special during Hyper Move = X-factor Hold Assist = Tag Out Delayed Hyper Combo = perform a Hyper Combo while another one is in play. d, df, f + both Assists = Team Hyper Combo Light + Medium during guard = Push block Light, Medium, Heavy = Chain Combo start f + Special during block = Crossover Counter d + Special during air combo = Slam opponent to ground u + Special during air combo = Keep opponent and self afloat b/f + Special during air combo = small damage but still keeps the combo going. same direction as opponent + Special during aerial combo = Aerial Counter

Special Attacks

(Back to Character List) Snap Backs: Hit the opponent so hard that it will knock them into next week and bring in one of their partners to combat. The snapbacked fighter will certainly be out of commision for a few seconds and all red life will be lost. X-Factor: A new feature which has a lot of capabilities: You can use it to do much more damage, cancel out your hyper combos, and best of all... you can also reset the damage scaling. It is now feasible to eliminate your opponent in a single combo. That was possible in previous games but now it's much less difficult. Delayed Hyper Combo: As before, you can disrupt your Hyper along with one of your partner's combos and come in with the third partner's combos. Team Hyper Combo: All active fighter's strike at once.

Marvel Side

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CAPTAIN AMERICA

(Back to Character List) Origin: Captain America |-----------------------| SPECIAL MOVES |-----------------------| Shield Slash: d, df, f + Attack (also in air) Charging Star: d, db, b + Attack Stars and Stripes: f, d, df + Attack Backflip: Attack + Special |-----------------------| HYPER COMBO |-----------------------| Hyper Charging Star: d, db, b + 2 Attacks Hyper Stars and Stripes: f, d, df + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Final Justice: d, df, f + 2 Attacks  

DEADPOOL

(Back to Character List) Origin: New Mutants |-----------------------| SPECIAL MOVES |-----------------------| Flip Kick: f + Medium Finger Shot: f + Heavy Pool of Flame: df + Heavy Trigger Happy: d, df, f + Attack (also in air) Quick Work: d, df, f + Attack Katana-Rama!: f, d, df + Attack, Heavy TELEPORT: b, d, db + Attack |-----------------------| HYPER COMBO |-----------------------| Happy-Happy Trigger: d, df, f + 2 Attacks (also in air) Cuttin' Time: d, db, b + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| 4th-Wall Crisis: b, d, db + 2 Attacks  

DOCTOR DOOM

(Back to Character List) Origin: Fantastic Four |-----------------------| SPECIAL MOVES |-----------------------| Hard Kick: f + Heavy Hidden Missile: b + Heavy Foot Dive: f + Heavy in air Plasma Beam: d, df, f + Attack (also in air) Photon Shot: d, db, b + Attack (also in air) Molecular Shield: f, d, df + Attack Flight: f, d, df + Special (also in air) |-----------------------| HYPER COMBO |-----------------------| Photon Array: d, db, b + 2 Attacks (also in air) Sphere Flame: f, d, df + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Electric Cage: close, d, df, f + 2 Attacks  

DORMAMMU

(Back to Character List) Origin: Strange Tales |-----------------------| SPECIAL MOVES |-----------------------| The Sufferer (Dark Matter): f + Heavy Flame Carpet: df + Heavy Dark Spell - Destruction: d, db, b + Light Dark Spell - Creation: d, db, b + Medium Liberation: d, db, b + Heavy Dark Hole: d, df, f + Attack (also in air) Purification: f, d, df + Attack Teleport: b, d, db + Attack (also in air) Flight: f, df, d, db, b + Special (also in air) |-----------------------| HYPER COMBO |-----------------------| Chaotic Flame: d, df, f + 2 Attacks Stalking Flare: d, db, b + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Dark Dimension: f, d, df + 2 Attacks  

HULK

(Back to Character List) Origin: Incredible Hulk |-----------------------| SPECIAL MOVES |-----------------------| Gamma Wave: b~f + Attack Gamma Charge: d, df, f + Attack (also in air) Vertical Gamma Charge: f, d, df + Attack Gamma Tornado: close, f, df, d, db, b + Attack |-----------------------| HYPER COMBO |-----------------------| Gamma Tsunami: d, df, f + 2 Attacks Gamma Crush: d, db, b + 2 Attacks Gamma Quake: f, d, df + 2 Attacks  

IRON MAN

(Back to Character List) Origin: Iron Man (debuted in Tales of Suspense) |-----------------------| SPECIAL MOVES |-----------------------| Missile: f or df + Heavy Unibeam: d, df, f + Attack (also in air) Repulsor Blast: d, db, b + Attack Repulsor Spread: Repulsor Blast, d,db, b + Hard Smart Bomb: f, d, df + Attack (also in air) Flight: d, db, b + Special (also in air) |-----------------------| HYPER COMBO |-----------------------| Proton Cannon: d, df, f + 2 Attacks Angled Proton Cannon: f, d, df + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Iron Avenger: d, db, b + 2 Attacks  

MAGNETO

(Back to Character List) Origin: X-Men |-----------------------| SPECIAL MOVES |-----------------------| Electromagnetic Disruptor: d, df, f + Attack (also in air) Magnetic Blast: u, uf, f + Attack in air Hyper Gravitation: d, db, b + Attack (also in air) Force Field: f, d, df + Attack Flight: d, db, b + Special |-----------------------| HYPER COMBO |-----------------------| Magnetic Shockwave: d, df, f + 2 Attacks Magnetic Tempest: d, db, b + 2 Attacks (also in air) |-----------------------| LVL 3 HYPER COMBO |-----------------------| Gravity Squeeze: f, d, df + 2 Attacks  

M.O.D.O.K.

(Back to Character List) Origin: Tales of Suspense |-----------------------| SPECIAL MOVES |-----------------------| Heavy Blaster: f + Heavy Barrier: b + Heavy Hyper Barrier: b + Special Mountain Dew: d + Medium during forward jump Battering Ram: Any direction + Attack + Special (also in air) Psionic Blast: d, df, f + Attack (also in air) Balloon Bomb: f, d, df + Attack (also in air) Analysis Cube: d, db, b + Attack (also in air) Psionic High Blaster: After Analysis Cube has hit, d, df, f + Special Jamming Bomb: After Analysis Cube has hit, f, d, df + Special Flight: d, db, b + Special |-----------------------| HYPER COMBO |-----------------------| Hyper Psionic Blast: d, df, f + 2 Attacks (also in air) Hyper Battering Ram: d, db, b + 2 Attacks (also in air) |-----------------------| LVL 3 HYPER COMBO |-----------------------| Killer Illmension: close, f, d, df + 2 Attacks  

PHOENIX

(Back to Character List) Origin: X-Men (Jean Grey) |-----------------------| SPECIAL MOVES |-----------------------| Burning Axe Kick: f + Medium Flare Sword: f + Heavy Burnout Beak: d + Heavy in air TK Shot: d, df, f + Attack TK Trap: d, db, b + Attack TK Overdrive: f, d, df + Attack Teleportation: b, d, db + Attack |-----------------------| HYPER COMBO |-----------------------| Phoenix Rage: d, df, f + 2 Attacks Healing Field: d, db, b + 2 Attacks |-----------------------| LVL 5 HYPER COMBO |-----------------------| Dark Phoenix: Lose while at full super bar (Level 5)  

SENTINEL

(Back to Character List) Origin: X-Men |-----------------------| SPECIAL MOVES |-----------------------| Rocket Punch: d, df, f + Attack (also in air) Human Catapult: f, d, df + Attack Sentinel Force: d, db, b + Attack Flight: d, db, b + Special (also in air) |-----------------------| HYPER COMBO |-----------------------| Plasma Storm: d, df, f + 2 Attacks Hard Drive: d, df, f + 2 Attacks in air |-----------------------| LVL 3 HYPER COMBO |-----------------------| Hyper Sentinel Force: d, db, b + 2 Attacks  

SHE-HULK

(Back to Character List) Origin: Savage She-Hulk |-----------------------| SPECIAL MOVES |-----------------------| Heavy Strike: d, df, f + Attack Somersault Kick: f, d, df + Attack (f + Heavy after Running Start or to repeat) Runner's Start: d, d + Special Torpedo: Runner's Start, f + Light Clothesline: Runner's Start or Sommersault Kick, f + Medium Shooting Star: Runner's Start or Somersault Kick, b + Light Flying Drop Kick: Runner's Start or Somersault Kick, b + Medium Diving Senton: Runner's Start or Somersault Kick, b + Heavy |-----------------------| HYPER COMBO |-----------------------| Emerald Cannon: d, df, f + 2 Attacks Emerald Impulse: Emerald Cannon, d, df, f + Special Emerald Disaster: Emerald Impulse, d, df, f + Special Taking out the Trash (Criminal Laundrey): f, d, df + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Road Rage: d, db, b + 2 Attacks  

SHUMA-GORATH

(Back to Character List) Origin: Marvel Premiere He is a DLC so he is not currently accesible. |-----------------------| SPECIAL MOVES |-----------------------| Mystic Stare: b~f + Attack Mystic Smash: d, df, f + Attack (also in air) Mystic Ray: d~u + Attack Devilization: close, f, df, d, db, b + Attack |-----------------------| HYPER COMBO |-----------------------| Hyper Mystic Smash: f, d, df + 2 Attacks Hyper Mystic Ray: d, db, b + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Chaos Dimension: d, df, f + 2 Attacks, Heavy (follow up can be done in air too)  

SPIDERMAN

(Back to Character List) Origin: Amazing Spiderman (debuted in Amazing Fantasy) |-----------------------| SPECIAL MOVES |-----------------------| Web Ball: d, df, f + Attack (also in air) Spider Sting: f, d, df + Attack, Attack Spider Bite: Spider Sting (Heavy), Heavy Web Throw: close, f, df, d, db, b + Attack Web Swing: b, d, db + Attack (also in air) Web Jump: any direction + Attack + Special (also in air) |-----------------------| HYPER COMBO |-----------------------| Maximum Spider: d, df, f + 2 Attacks (also in air) Crawler Assault: f, d, df + 2 Attacks Ultinate Web Throw: f, df, d, db, b + 2 Attacks  

STORM

(Back to Character List) Origin: X-Men |-----------------------| SPECIAL MOVES |-----------------------| Whirlwind: d, df, f + Attack (also in air) Double Typhoon: d, db, b + Attack (also in air) Lightning Attack: Any direction + Attack + Special (also in air) Lightning Sphere: f, d, df + Attack in air |-----------------------| HYPER COMBO |-----------------------| Lightning Storm: d, df, f + 2 Attacks (also in air) Hail Storm: d, db, b + 2 Attacks (also in air) Power of Gaia: f, d, df + 2 Attacks  

SUPER-SKRULL

(Back to Character List) Origin: X-Men |-----------------------| SPECIAL MOVES |-----------------------| Elastic Punch: f + Heavy Elastic Punch Up: df + Heavy Brutal Pale Banger: d + Heavy in air Rolling Hook: f, f, f + Heavy Worm Squash: d, d + Heavy Orbital Grudge: d, df, f + Attack Fatal Blaster: Orbital Grudge, d, db, b + Heavy Tenderizer (Killing Beat): Attack rapidly (also in air) Elastic Slam (Invisible Menace): d, db, b + Attack Meteor Smash: f, d, df + Attack |-----------------------| HYPER COMBO |-----------------------| Skrull Torch: d, df, f + 2 Attacks (also in air) Inferno (Gevena Flame): d, db, b + 2 Attacks (also in air) |-----------------------| LVL 3 HYPER COMBO |-----------------------| Death Penalty: f, d, df + 2 Attacks  

TASKMASTER

(Back to Character List) Origin: The Avengers |-----------------------| SPECIAL MOVES |-----------------------| Charging Star: b + Heavy Spidey's Swing (Web Swing): f + Heavy (also in air) Aim Master: d, df, f + Attack (also in air) Guard Master: d, db, b + Attack Sword Master (SM): f, d, df + Attack Lights Out Set Up: Blocked SM (Light), Heavy Lights Out Set Up 2: Blocked SM (Medium), Heavy, Medium, Heavy Lights Out Set Up 3: Blocked SM (Heavy), Heavy, Medium, Heavy x2, Medium Lights Out: After set up, d, df, f + Heavy |-----------------------| HYPER COMBO |-----------------------| Legion Arrow: d, df, f + 2 Attacks (also in air) Aegis Counter: d, db, b + 2 Attacks  

THOR

(Back to Character List) Origin: Journey Into Mystery |-----------------------| SPECIAL MOVES |-----------------------| Mighty Speach: d, d + Heavy Mighty Spark: d, df, f + Attack (also in air) Mighty Smash: f, d, df + Attack (also in air) Mighty Strike: b, db, b + Attack (also in air) Mighty Hurricane: close, f, df, d, db, b + Attack (also in air) Flight: b, d, db + Special |-----------------------| HYPER COMBO |-----------------------| Mighty Tornado: d, df, f + 2 Attacks (also in air) Mighty Thunder: f, d, df + 2 Attacks Mighty Punisher: close, f, df, d, db, b + 2 Attacks  

WOLVERINE

(Back to Character List) Origin: X-Men (debuted in Incredibule Hulk) |-----------------------| SPECIAL MOVES |-----------------------| Sliding: df + Medium Diving Kick: d + Heavy in air Berserker Barrage: d, df, f + Attack Tornado Claw: f, d, df + Attack Drill Claw: Any Direction + Attack + Special (also in air) Berserker Slash: d, db, b + Attack |-----------------------| HYPER COMBO |-----------------------| Berserker Barrage X: d, df, f + 2 Attacks Fatal Claw: d, db, b + 2 Attacks Berserker Charge: d, d + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Weapon X: f, d, df + 2 Attacks  

X-23

(Back to Character List) Origin: NYX/X-Men Evolution |-----------------------| SPECIAL MOVES |-----------------------| Neck Slice: d, df, f + Light (chargeable) Ankle Slice: d, df, f + Medium (chargeable) Decapitating Slice: d, df, f + Heavy Mirage Feint: d, db, b + Attack (chargeable) Crescent Scythe: f, d, df + Attack (also in air) Talon (Hornet Needle): d, df, f + Attack in air |-----------------------| HYPER COMBO |-----------------------| Rage Trigger: d, df, f + 2 Attacks Weapon X Prime: f, d, df + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Dirtnap: d, db, b + 2 Attacks

CAPCOM SIDE

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AKUMA/GOUKI

(Back to Character List) Origin: Super Street Fighter 2 Turbo |-----------------------| SPECIAL MOVES |-----------------------| Zugaiha Satsu: f + Medium Tsumuji Kyaku: f + Heavy Tenma Karaha Kyaku: d + Medium in air Gohadouken: d, df, f + Attack Zankuu Hadouken: d, df, f + Attack in air Goshoryuuken: f, d, df + Attack Tatsumaki Zankukyaku: d, db, b + Attack Hyakkishu: b, d, db + Attack Hyakki Gosho: Hyakkishu, Light Hyakki Gojin: Hyakkishu, Medium Hyakki Goho: Hyakkishu, Heavy Ashura Senku: f, d, df + Special or b, d, db + Special |-----------------------| HYPER COMBO |-----------------------| Messatsu-Gohado Agyo: d, df, f + 2 Attacks (also in air) Messatsu-Gohado Ungyo: Messatsu-Gohado Agyo, hold Heavy (also in air) Messatsu-Goshoryu: f, d, df + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Raging Demon: Light, Light, f, Medium, Heavy  

AMATERASU

(Back to Character List) Origin: Okami |-----------------------| SPECIAL MOVES |-----------------------| Power Slash: d, db, b + Attack Head Charge: d, df, f + Attack in air Weapon Charge: d, d + Attack Solar Flare: w/ Solar Flare, f, d, df + Heavy Thunder Edge: w/ Thunder Edge, d, df, f + Attack Glaive Chop: w/ Thunder Edge, d, df, f + Special in air Cold Star: w/ Devout Beads, d, df, f + Attack rapidly |-----------------------| HYPER COMBO |-----------------------| Okami Shuffle: d, df, f + 2 Attacks Vale of Mist: d, db, b + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Divine Instruments: f, d, df + 2 Attacks  

ARTHUR

(Back to Character List) Origin: Ghosts N' Goblins |-----------------------| SPECIAL MOVES |-----------------------| Joust: f + Heavy Magic Sword: b + Heavy Dagger (Danken): d, df, f + Light (also in air) Lance Toss (Yari): d, df, f + Medium (also in air) Scatter Crossbow (Bowgun): d, df, f + Heavy (also in air) Fire Bottle Toss (Taimatsu): d, db, b + Light (also in air) Axe Toss (Ono): d, db, b + Medium Scythe Toss (Kama Boomerang): d, db, b + Heavy Shield Deflect (Tate): f, d, df + Light Heavenly Slash (Kishi no Ken - Ten): f, d, df + Medium Hellbound Slash (Kishi no Ken - Jigoku): f, d, df + Heavy |-----------------------| HYPER COMBO |-----------------------| Goddess' Bracelet Megami no Udewa: d, df, f + 2 Attacks Golden Armor (Yoroi Soubi): d, db, b + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| For the Princess (Fire Dragon no Maryoku): f, d, df + 2 Attacks  

CHRIS REDFIELD

(Back to Character List) Origin: Resident Evil |-----------------------| SPECIAL MOVES |-----------------------| Handgun: f + Medium Air Handgun: d + Heavy in air Stun Rod: f + Heavy Flamethrower: b + Heavy Sneaking Mode: d, d + 2 Attacks Gunfire: d, df, f + Attack (also in air) Grenade Throw: f, d, df + Attack Combination Punch (CP): d, db, b + Attack Magnum Combo: CP (Medium), Heavy Body Blow: CP, Light Heavy Blow: Body Blow, Meidum Finish Combo: Heavy Blow, Heavy |-----------------------| HYPER COMBO |-----------------------| Grenade Launcher: d, df, f + 2 Attacks Sweep Combo: f, d, df + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Satellite Laser: d, db, b + 2 Attacks  

CHUN LI

(Back to Character List) Origin: Street Fighter 2 |-----------------------| SPECIAL MOVES |-----------------------| Taka Tsume Kyaku: d + Medium in air Tsurukyaku Ochiru: df + Heavy Hyakuretsu Kyaku: Attack button repeatedly (also in air) Kikouken: b, db, d, df, f + Attack Kikou Haraiken: Kikouken (Heavy), Heavy Tenshou Kyaku: f, d, df + Attack (also in air) Spinning Bird Kick: d~u + Attack (also in air) |-----------------------| HYPER COMBO |-----------------------| Kikousho: d, df, f + 2 Attacks Ootori Tsubasa Ougi: d, db, b + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Amaseran Hana: f, d, df + 2 Attacks  

CRIMSON VIPER

(Back to Character List) Origin: Street Fighter 4 |-----------------------| SPECIAL MOVES |-----------------------| Thunder Knuckle: d, df, f + Attack Thunder Knuckle EX: d, df, f + Attack + Special (consume 1 gauge) Burning Kick: d, db, b + Attack (also in air) Burning Kick EX: d, db, b + Attack + Special (also in air) Seismic Hammer: f, d, df + Attack Seismic Hammer EX: f, d, df + Attack + Special Focus Attack: Attack + Special |-----------------------| HYPER COMBO |-----------------------| Emergency Combination: d, df, f + 2 Attacks Burst Time: d, db, b + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Viper Full Throttle (Burning Dance): f, d, df + 2 Attacks  

DANTE

(Back to Character List) Origin: Devil May Cry |-----------------------| SPECIAL MOVES |-----------------------| Stinger: f + Heavy Million Stab: d + Heavy Stinger, Heavy rapidly Charge Shot: Heavy Prop Shredder: Charge Shot, Special Rain Storm: Heavy rapidly in air Ebony and Ivory: Opponent Down, df + Heavy rapidly Bold Move: Attack + Special Artemis: d, df, f + Light (chargeable) Acid Rain: Artemis, d, df, f + Light Crystal: d, df, f + Medium Million Carats: Crystal, d, df, f + Medium Hysteric: d, df, f + Heavy Grapple: Hysteric, d, df, f + Heavy Drive: d, df, f + Special Reverb Shock: d, db, b + Light Revolver: d, db, b + Medium Jet Stream: d, db, b + Heavy Beehive (Fire Wax): Reverb Shock or Revolver or Jet Stream, Hard Crazy Dance: Reverb Shock, Special Jet Stream, d, db, b + Special Twister: f, d, df + Light Tempest: Twister, f, d, df + Light Volcano: f, d, df + Medium (can Jump cancel) Beowulf Combo 2: Volcano, f, d, df + Medium Jam Session: f, d, df + Heavy Air Trick: d, d + Special Killer Bee: d, df, f + Light in air Hammer: Killer Bee, d, df, f + Light Air Play: d, df, f + Medium in air Sky Dance: d, df, f + Heavy in air Devil Trigger Mode ------------------ Flight: d, db, b + Special Thunderbolt: d, df, f + Special in air Vortex: f, d, df + Special in air |-----------------------| HYPER COMBO |-----------------------| Million Dollar: d, df, f + 2 Attacks Devil Trigger: d, db, b + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Devil Must Die: f, d, df + 2 Attacks  

FELICIA

(Back to Character List) Origin: Darkstalkers |-----------------------| SPECIAL MOVES |-----------------------| Toy Touch: df + Medium Kitty Slash: b + Heavy EX Charge: d, d, + Heavy Wall Clinch: jump towards wall, hold b or ub Rolling Buckler (RB): d, df, f + Attack Neko Punch: RB, Light Rolling Slide: RB, Medium Rolling Uppercut: RB, Heavy Cat Spike: f, d, df + Attack Delta Kick: b, d, db Attack Sand Splash: b~f+ Attack Hellcat: close, f, df, d, db, b + Attack |-----------------------| HYPER COMBO |-----------------------| Dancing Flash: d, df, f + 2 Attacks Kitty the Helper: f, d, df + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Please Help Me!: d, db, b + 2 Attacks  

HAGGAR

(Back to Character List) Origin: Final Fight |-----------------------| SPECIAL MOVES |-----------------------| Iron Pipe: f + Heavy Violent Axe: d, df, f + Attack Hoodlum Lancer: f, d, df + Attack Flying Piledriver: close, f, df, d, db, b + Attack Sky High Backdrop: close, f, df, d, db, b + Attack in air Double Lariat: Attack + Special Giant Swing: d, df, f + Special in air |-----------------------| HYPER COMBO |-----------------------| Deskwork Gatling (Rapid Fire Fist): d, df, f + 2 Attacks rapidly Giant Haggar Press: f, d, df + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Final Haggar Buster: close, f, df, d, db, b + 2 Attacks  

HSIEN-KO (LEI-LEI)

(Back to Character List) Origin: Darkstalkers 3 |-----------------------| SPECIAL MOVES |-----------------------| Anki Hou: d, df, f + Attack Henkyou Ki: b, d, db + Attack (also in air) Senpuu Bu: f, d, df + Attack (also in air) Houten Geki: close, f, df, d, db, b + Attack |-----------------------| HYPER COMBO |-----------------------| Chireitou: d, df, f + 2 Attacks Tenrai Ha: d, db, b + 2 Attacks Rimoukon: f, d, df + 2 Attacks  

JILL VALENTINE

(Back to Character List) Origin: Resident Evil She is a DLC so she is not accesible yet. |-----------------------| SPECIAL MOVES |-----------------------| Flip Kick: d, df, f + Light Cartwheel Kick: d, df, f + Medium Arrow Kick: d, df, f + Heavy Double Knee Drop: d, df, f + Attack in air Fallen Prey: f, d, df + Light Ensnarement: f, d, df + Medium Position Exchange: f, d, df + Heavy Feral Crouch: d, d + Special Low Sweep: Feral Crouch, Light Jumping Roundhouse: Feral Crouch, Medium Somersault Kick: Feral Crouch, Heavy Teleport: Feral Crouch, (no down direction) Mad Beast, any direction |-----------------------| HYPER COMBO |-----------------------| Machine Gun Spray: d, df, f + 2 Attacks Raven Spike: f, d, df + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Mad Beast: d, db, b + 2 Attacks  

MORRIGAN

(Back to Character List) Origin: Darkstalkers |-----------------------| SPECIAL MOVES |-----------------------| Dark Quills (Splash Libido): f + Medium Blade Kick (Deep Crescendo): f + Heavy Soul Fist: d, df, f + Attack (also in air) Shadow Blade: f, d, df + Attack (also in air) Vector Drain: close, f, df, d, db, b + Attack Shell Kick: d, db, b + Attack in air Flight: d, db, b + Special (also in air) |-----------------------| HYPER COMBO |-----------------------| Finishing Shower: d, df, f + 2 Attacks (also in air) Shadow Servant: f, d, df + 2 Attacks Astral Vision: d, d + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Darkness Illusion: d, db, b + 2 Attacks (also in air)  

NATHAN SPENCER

(Back to Character List) Origin: Bionic Commando |-----------------------| SPECIAL MOVES |-----------------------| Wire Grapple: d, df, f + Attack (also in air) Reel In Punch: Wire Grapple, Light Zip Kick: Wire Grapple, Medium Come 'ere (Hikiyoseru): Wire Grapple, Heavy Jaw Breaker: f, d, df + Attack Smash Kick: Jaw Breaker (Medium or Heavy), Heavy Armor Piercer: d, df, f + Special Wire Movement (Wire Idou): direction + Attack + Special |-----------------------| HYPER COMBO |-----------------------| Bionic Maneuvers: d, df, f + 2 Attacks Bionic Lancer: d, db, b + 2 Attacks  

RYU

(Back to Character List) Origin: Street Fighter 1 |-----------------------| SPECIAL MOVES |-----------------------| Sakotsu Wari: f + Medium Attack Mawashi Geri: f + Heavy Attack Hadouken: d, df, f + Attack (also in air) Shoryuken: f, d, df + Attack Tatsumaki Senpuukyaku: d, db, b + Attack (also in air) Joudan Sokotou Kyaku: b, d, db + Attack |-----------------------| HYPER COMBO |-----------------------| Shinkuu Hadouken: d, df, f + 2 Attacks (also in air) Shinkuu Tatsumaki Senpuukyaku: d, db, b + 2 Attacks |-----------------------| Lvl 3 HYPER COMBO |-----------------------| Shin Shoryuken: f, d, df + 2 Attacks  

TRISH

(Back to Character List) Origin: Devil May Cry |-----------------------| SPECIAL MOVES |-----------------------| Stilett Kick: d + Heavy in air Low Voltage: d, df, f + Attack (also in air) Trick "Hopscotch": d, db, b + Light (also in air) Trick "Peek-A-Boo": d, db, b + Medium (also in air) Round Trip: d, db, b + Heavy (also in air) Switch Sign: Round Trip, f, d, df + Attack (also in air) Flight: d, db, b + Special (also in air) |-----------------------| HYPER COMBO |-----------------------| Maximum Voltage: d, df, f + 2 Attacks (also in air) Round Harvest: d, db, b + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Duet Pain: f, d, df + 2 Attacks  

TRON BONNE

(Back to Character List) Origin: Megaman Legends/Rockman Dash |-----------------------| SPECIAL MOVES |-----------------------| Gustaff Fire: f + Medium Bandit Boulder: f + Heavy Bonne Strike: b, d, db + Attack (also in air) Beacon Bomb: d, df, f + Attack Servbot Launcher: f, d, df + Attack Bonne Mixer: close, f, df, d, db, b + Attack |-----------------------| HYPER COMBO |-----------------------| Servbot Takeout: d, df, f + 2 Attacks Servbot Surprise (King Kobun): f, d, df + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Shakedown Mixer: close, f, df, d, db, b + 2 Attacks  

VIEWTIFUL JOE

(Back to Character List) Origin: Viewtiful Joe |-----------------------| SPECIAL MOVES |-----------------------| Boomerang: d, df, f + Attack (also in air) (chargeable) Shocking Pink: d, db, b + Attack Red Hot Kick: d, db, b + Attack in air Groovy Upper: f, d, df + Attack Air Show: Attack rapidly in air |-----------------------| HYPER COMBO |-----------------------| Six Cannon: d, df, f + 2 Attacks (also in air) Viewtiful God Hand: d, db, b + 2 Attacks Mach Speed: f, d, df + 2 Attacks  

WESKER

(Back to Character List) Origin: Resident Evil |-----------------------| SPECIAL MOVES |-----------------------| Samurai Edge: f + Heavy Samurai Edge (low): d, d + Heavy Samurai Edge (air) d + Heavy in air Cobra Strike: d, df, f + Light (can follow from Jaguar Kick) Ghost Butterfly: d, df, f + Medium Jaguar Dash: d, df, f + Heavy Jaguar Kick: Jaguar Dash, Heavy Tiger Uppercut: b, d, db + Attack Phantom Move: f, d, df + Attack Mustang Kick: close, f, df, d, db, b + Attack |-----------------------| HYPER COMBO |-----------------------| Phantom Dance: d, df, f + 2 Attacks Rhino Charge: d, db, b + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Lost In Nightmare: f, d, df + 2 Attacks  

ZERO

(Back to Character List) Origin: Megaman X |-----------------------| SPECIAL MOVES |-----------------------| Shippuuga: f + Heavy Ryuenjin: d, df, f + Attack Hadangeki: f, d, df + Attack Hienkyaku: d, db, b + Attack (also in air) Hyper Zero Blaster: Hold Attack and release (also in air) Sentsuizan: d, df, f + Attack in air Raikousen: f, d, df + Attack in air |-----------------------| HYPER COMBO |-----------------------| Rekkoha: d, df, f + 2 Attacks Sougenmu: d, db, b + 2 Attacks |-----------------------| LVL 3 HYPER COMBO |-----------------------| Genmu Rei: f, d, df + 2 Attacks