War Thunder Planes Basic Characteristics Guide by Silver
Fw 190, great for diving, head on fights and chasing after most bombers, you do not want to put yourself in a turning fight with these… they turn like a whale… BUT they are fairly easy to control in a high speed dive fairly simple plane.. some variants are better than others, if you want maneuverability + speed + firepower, look at the later bf109s. want something abit more armoured, and better climbing rates, then Fws are for you.
N1K2s Decent speed/acceleration, most armored plane the japanese have, but still made of explodium. fairly decent in turning, you can turn with a spitfire IF you have a fairly high airspeed on you, the lower your airspeed, the bigger your turning radius… odd i know. great for getting on bombers – has 4 20mm cannons- oddly enough.. horrible at most head 2 heads unless you know how to shoot before the targeting reticule… hmm what else…. the N1K2-Ja variant cant carry a decent ground attack loadout… but of course, you loose your maneuverability, and a fair amount of speed… japanese did not have great engines… they had light planes, and this is no exception
The La 5/7s very good dogfighters, and if you have a speed (from a dive) you have 1-3 possible sharp turns…. sharp enough to match a A6M (zero) afterwards… enjoy your near 30 sec turning radius… very good speed, strong weapons (20mm cannons) with a fair amount of ammo and insane fire rate. they are agile enough to keep up with your spitfires and fast enough to outrun them if given the choice.
P-39/ P63, pick your target well… you dont want to be caught in a turn or with low speed in these planes, they turn almost like a bomber. Learn to kill planes with 1-2 cannon shots, aim with the zoom function, and yes, use the Boom-Zoom.
Summary:
Fw best for Head on fights, “Energy Fighters” Use that climb rate => Boom Zoom , applies to the P39s/63s. Makes as a great bomber escort / Interceptor
N1K2s – Interceptors – Make use of your 4 cannons and tear into those bombers. It can escort bombers, but it usually cant keep up with the speed of the quad engined ones on a dive -.- . Great Maneuverability, dont be scared to dogfight in this thing, decent boom-zoomer.
La 5/7 – Dog Fighter-This plane can dish out damage, and can take a decent amount of MG fire. Fast, agile, powerful, just be conservative with your ammo. 20mm cannons with 300 rounds with a ridiculous fire rate… that gun is going empty in around 4 secs of a full spray, soooo take the right shots, you only need a few shells.
PS. Those are for Arcade battle performance. In historic/ realistic… the Fw done have the Flight/Damage models done… to my knowledge, and most of the variants are fairly unstable in flight ie, they wobble and slant like no tomorrow. The La5/7s are finished as well as the N1K2s and maaaaan, are they beastly and smooth fliers. La5/7s dont have alot of ammo though -.- only good pilots can dish out more than 2 kills out of them… as for the N1K2s 4 20mm cannons, 900 of rounds… you can take down a fair number of planes in historic settings… and/or a number of bombers…