Here are all the classes in Dark Souls 2, their starting stats, weapons, and a few other bits of information.
Warrior
Battle-scaled warrior with high strength, dexterity and skilled with weapons.
Class Starting Stats:
- Vigor: 7
- Endurance: 6
- Vitality: 6
- Attunement: 5
- Strength: 15
- Dexterity: 11
- Adaptability: 5
- Intelligence: 5
- Faith: 5
Starting Weapons: Broken Straight Sword & Iron Parma
Starting Armor: Standard Helm, Hard Leather Armor, Hard Leather Gauntlets, Hard Leather BootsStarting Items: Lifegem (x10)
A traveling knight with high health and adaptability. Very strong and tough to take down.<
Class Starting Stats:
- Vigor: 12
- Endurance: 6
- Vitality: 7
- Attunement: 4
- Strength: 11
- Dexterity: 8
- Adaptability: 9
- Intelligence: 3
- Faith: 6
Starting Weapon: Broadsword
Starting Armor: Falconer Armor, Falconer Gloves, Falconer Boots
Starting Items: Lifegem (x10)
Swordsman
Skilled swordsman who fights with dual-wield weapons.
Class Starting Stats:
- Vigor: 4
- Endurance: 8
- Vitality: 4
- Attunement: 6
- Strength: 9
- Dexterity: 16
- Adaptability: 6
- Intelligence: 7
- Faith: 5
Starting Weapons: Scimitar +1, Shortsword +1
Starting Armor: Wanderer Hood, Wanderer Coat, Wanderer Manchettes, Wanderer Boots
Starting Items: Lifegem (x10)
Bandit
An outlaw with high dexterity, skilled to use bows, and can fight at various ranges.
Class Starting Stats:
- Vigor: 9
- Endurance: 7
- Vitality: 11
- Attunement: 2
- Strength: 9
- Dexterity: 14
- Adaptability: 3
- Intelligence: 1
- Faith: 8
Starting Weapons: Hand Axe, Short Bow, Wood Arrow (x25)
Starting Armor: Spiked Bandit Helm, Bandit Armor, Bandit Gauntlets, Bandit Boots
Starting Items: Lifegem (x10)
Cleric
A cleric with high faith who uses miracles.
Class Starting Stats:
- Vigor: 10
- Endurance: 3
- Vitality: 8
- Attunement: 10
- Strength: 11
- Dexterity: 5
- Adaptability: 4
- Intelligence: 4
- Faith: 12
Starting Weapons: Mace, Cleric's Sacred Chime
Starting Armor: Archdrake Robes
Starting Spell: Heal
Starting Items: Lifegem (x10)
Sorcerer
A powerful sorcerer who casts sorceries with high intelligence and attunement.
Class stats:
- Vigor: 5
- Endurance: 6
- Vitality: 5
- Attunement: 12
- Strength:3
- Dexterity:7
- Adaptability:8
- Intelligence:14
- Faith:4
Starting Weapons: Dagger, Sorcerer's Staff
Starting Armor: Black Hollow Mage Robe, Imported Trousers
Starting Spell: Soul Arrow
Starting Items: Lifegem (x10)
Explorer
A wealthy explorer, not very powerful, but starts with many useful items.
Class Starting Stats:
- Vigor: 7
- Endurance: 6
- Vitality: 9
- Attunement: 7
- Strength: 6
- Dexterity: 6
- Adaptability: 12
- Intelligence: 5
- Faith: 5
Starting Weapons: Dagger, Wood Bolt (x20)
Starting Armor: Travelling Merchant Hat, Travelling Merchant Coat, Travelling Merchant Gloves, Travelling Merchant Boots, Spell Quartz Ring
Starting Items: Lifegem (x20), Witching Urn (x8), Aromatic Ooze (x4), Prism Stone (x5), Rusted Coin (x2), Repair Powder, Pharro's Lockstone (x1)
Deprived
This is an unclothed character of unknown origin. Although the official description is "unclothed", he actually starts with the Imported Set within the inventory. He starts with very little dfense, and has very low starting stats so he can't wield many different weapons.
Class Starting Stats:
- Vigor: 6
- Endurance: 6
- Vitality: 6
- Attunement: 6
- Strength: 6
- Dexterity: 6
- Adaptability: 6
- Intelligence: 6
- Faith: 6
If you have any other information you would like to add about Dark Souls 2 classes, please post it in the comments below. Thanks for your contributions, and for visiting the site.